This week, Pallavi and I worked on the coliseum in Inventor for the first level. It was difficult to figure out how to do it, but we make one flat triangular piece with cutouts and revolved it 5 degrees. Then, we drew doorways on the curved surface by drawing a plane. The full coliseum will be finished once all the pieces are assembled.
Saturday, April 25, 2015
Friday, April 17, 2015
Maker Faire Update
I have been trying unsuccessfully to build the coliseum, however I am having trouble. To practice, I make a simple triangle with an arc for one side and revolved it around an axis to get a basic coliseum shape. From there, I was unable to cut doors out of the curved surface. I hope to learn how to do this and finish next week.
Wednesday, April 15, 2015
Maker Faire Update
Since the coliseum needs to be made before I design the terrain, I started researching coliseum to CAD. The following picture is something I found that I would like to CAD. More research must be done before I make it because it is a very complicated building.
Friday, April 3, 2015
Extra Project
Outside of class, I have been working on a building block like unit. It is one square that interlocks on all sides so that many shapes may be produced.
Maker Faire Update
For this week, my goal was to experiment in unity. I was successful in making a simple terrain with different textures.
Most importantly, I learned the hard way that in order to save, you must save scene and save project or your work will be lost.
Also, I was able to add trees.
Most importantly, I learned the hard way that in order to save, you must save scene and save project or your work will be lost.
Monday, March 23, 2015
Maker Faire Roles
In this project, I think I would be best as a level editor of some other kind of designer. Level editors create interactive architecture, include landscaping, buildings, and other objects. Although I have no experience in game design, I have experimented a little bit with designing houses in SketchUp. Also, I can learn more advanced skills as well as programming. This would also be a benefit for me because I am doing my ISearch on architect, which relates nicely. I pay close attention to detail, am well organized, and communicate fairly well.
Friday, March 20, 2015
Dimensioning Standards
Size dimensions show the size of each geometric figure, while location dimensions show the locations of each geometric figure within each view. Datum dimensioning is where all measurements are made from reference point, while each point is measured to the next in chain dimensioning. Datum dimensioning results in smaller deviation. With a dimensioned drawing, it is easier to visualize than a written description because everything is laid out for you already; it is easier to imagine.
*drawing three was made in centimeters but I was unable to label the drawing in centimeters
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